Friday, November 15, 2013

More Shader Work

I spent some time tonight tweaking my shader for the rider.



He's looking a little glossy, and I am not sure how to get rid of the black line on his nose or the rings around his eyes (they come and go), but this is a step in a much better direction than the earlier version.  He's got a few close-ups; I've gotta make him look nice.

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